The card got printed almost exactly as Dillon sent it to me: It made for a really important design lesson: sometimes you need another person to break you out of your focus on how to make a card work
That's pretty bad in itself, but what flips it from poor to shocking is that these two strategies are extremely similar
We will continue to take serious measures regarding play products, including not only the standard card set but also the Commander game
Flavor Text "Chocobo, we just can't catch a break, can we?" P/T Number 199 Language English Legal Formats Alchemy, Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Standard, Timeless, Vintage Rulings (6/6/2025) To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has